Clears a specific cell and all connected cells holding the same value as it, spreading in 4 or 8 directions via flood fill.
Example#
(click on any cell to perform flood fill based on selected directions; press any key to reset)
code
Quadrille.cellLength = 20;
let quadrille;
let mode;
function setup() {
createCanvas(400, 400);
mode = createSelect();
mode.option('flood fill 4-directions');
mode.option('flood fill 8-directions');
mode.selected('flood fill 4-directions');
reset();
}
function draw() {
background('black');
drawQuadrille(quadrille);
}
function mouseClicked() {
const row = quadrille.mouseRow;
const col = quadrille.mouseCol;
const directions = mode.value() === 'flood fill 4-directions' ? 4 : 8;
quadrille.clear(row, col, directions);
}
function keyPressed() {
reset();
}
function reset() {
quadrille = createQuadrille(20, 20, 100, color('red'));
quadrille.rand(100, color('lime')).rand(100, color('blue'));
}Connected means same value, and sameness is identity. The flood expands only through cells holding the start cell’s exact value (
===) and stops at anything else. Cells filled by one fill(value) call share one instance and flood as one region; per-cell instances — e.g. a freshcolor('green')per cell viaQuadrille.factory— would stop the flood at every cell. Flood-clearing from an empty cell is a no-op: the region’s value is already the cleared one.
Syntax#
clear(row, col, directions)
Parameters#
| Param | Description |
|---|---|
row | Number: row index of the cell to start clearing [0..height] |
col | Number: column index of the cell to start clearing [0..width] |
directions | Number: Number of directions for flood fill (4 or 8), default is 4 |