reflect()
#
Horizontal reflection of the quadrille cells.
Example #
(mouse click or press any key to reflect
the quadrille)
code
let quadrille;
function setup() {
createCanvas(4 * Quadrille.cellLength, 4 * Quadrille.cellLength);
quadrille = createQuadrille(4, 4, 3, '🚀');
quadrille.rand(4, '🐒');
}
function draw() {
background('orange');
drawQuadrille(quadrille);
}
function mouseClicked() {
quadrille.reflect();
}
function keyPressed() {
quadrille.reflect();
}
Syntax #
reflect()